FPS metrics are flawed, but they still stand as one of the most understood ways to measure performance. Scott Wasson talks about why.
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We have long talked about FPS in averages -- even 1% and 0.1% are ultimately averages -- and that is flawed. The trouble is, it's the easiest way to display a bunch of devices on the screen simultaneously, and frametime plots (like we show) can only reasonably fit so many cards/CPUs before they become illegible. There's no perfect solution, especially because FPS is a metric that, despite being flawed, is still good; people still understand FPS, it conveys a message reasonably well, and its flaws can be countered if reviewers take observational steps to catch poor performance behaviors. Scott Wasson, formerly of Tech Report and now of AMD, joins us to talk about solutions.
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Host: Steve Burke
Guest: Scott Wasson
Video: Andrew Coleman, Keegan Gallick
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